ABOUT ME

I’m Carmen Daniela Cordoba Martinez a designer and artist passionate about creating media art and interactive systems using technology. My work explores augmented reality, virtual reality, and games as tools for storytelling, expression, and innovation.
Currently, I’m pursuing a master’s degree in Interface Cultures at the Universität für künstlerische und industrielle Gestaltung Linz, where I explore the intersection of art, technology, and human interaction.
I solve creative challenges with curiosity and adaptability, blending technical skills with artistic vision.
I always look for new ways to combine design and function, keeping the user in mind. Beyond my professional projects, I enjoy creating content inspired by the things I do, whether through illustrations, experiments, or small digital projects. I also design and 3D print jewelry, blending technology with craftsmanship to bring unique ideas to life.
At the core of my practice is the belief that art and technology can shape how we interact with the world, and I’m always excited to explore new possibilities at this intersection.

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Skills


Studies

2014

High school - Maria Auxiliadora

2016

Curse - Production of digital media

2015 – 2019

B.A. Interactive design

University Jorge Tadeo Lozano

2019

Conference scholarship

Game Developer Conference

2022

Unity developer (Programming)

Unity learn

2024 - Currently

Interface Cultures

Universität für künstlerische und industrielle Gestaltung Linz

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August - December 2018


Junior-Webdesigner / Manuvo Colombia

I developed interactive books in HTML, CSS, and JavaScript for the website MakeMake.com. I transformed PDF books into interactive books for a playful experience for kids.

September - October 2019


Quality Design Assistant / Efecto Studio

I modified assets from the video game Decoherence for use in marketing content. I edited videos and images for different Apple resolutions.

November 2022 - October 2023


Customer Service / McDonald's

  • Handled customer service in a high-paced environment.
  • Managed tasks efficiently under pressure, honing communication and problem-solving skills.

January 2020 - 2023


Freelance Interactive Designer / Designer

  • Designed and implemented UX and AR features for apps like O-lab.
  • Created content, illustrations, and video edits for small brands like Coffee Envelope and abnehmen in liegen.

January 2024 - Present


Freelance Front-End Developer / ITManagers

  • Developed mobile applications using Unity and AR technologies.
  • Collaborated remotely to create user experiences for clients in various industries.
  • Created an Interactive Dashboard to transfer data between different devices (iPad-interactive screens-the Apple Vision Pro) using AR and MR.

Work