Interactive area design to designed to promote teamwork and improve interpersonal relationships
My Role
- UX design
- Research
- Rapid prototype
- Usability testing
Interactive area design to designed to promote teamwork and improve interpersonal relationships
Topic: Relationships between students.
Need: To have a pleasant work environment.
Objective: Improve the relationships between students.
Relaxing, entertaining puzzle game with the goal of untangling the lines.
The neuronal red prosses.
Kids’ game to improve relationships by keeping close the people around you.
Sergio Acosta - Graphic design teacher
“It is important to create a good relationship with the students”
Susana Torres - Economic teacher
“Conflicts are a barrier to keep a good class”
Student survey
How is your relationship with your teachers?
Have you had problems with a classmate?
What is the preferred place for ideas exchanging?
Idea Interactive area to improve teamwork, using communication and equal responsibility.
Interactive environment The team needs to complete one figure. Each participant needs to walk to find the right point to help each other. The screen shows the users’ movements.
Technical process A camera on the roof tracks movement in the area. The program, developed in Processing, shows user movements and the end of the activity.
Five people are in one area and must untangle themselves.
The participants must work together to do one figure.