My Role
- UX design
- Research
- Rapid prototype
- UX person creation
- Usability testing
Augmented Reality game approach to wrist physical therapy.
The wrist therapy used to be annoying for young people, and they might even quit the process.
To improve the therapy system with an entertaining method monitored by a physical therapist.
To create a therapy system game using augmented reality.
Our potential clients are entities and people that provide health services.
Target: Young people between 12 and 20 years old.
To represent the idea of a small game, I used an analog situation where the hand had to cross one way with obstacles using wrist movements.
The user will play with the sensors on their wrist while watching the AR on the screen.
A glove equipped with an accelerometer and a gyroscope tracks the wrist’s movements.
Prototype 1
We connected the movement sensor with Unity.
Prototype 2
Testing AR visualization.
Functional Prototype
We tested with 3 users for usability issues.